Ubisoft Streamlines Publishing Team Amid New Subsidiary Launch

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Film and TV Development
Film and TV Development

Ubisoft has laid off nine members of its publishing team as part of a strategic restructuring to support the launch of a new subsidiary backed by Tencent. This move comes amid a series of layoffs and studio closures, marking a challenging period for the company.

Ubisoft has announced the layoff of nine members from its publishing team. In a statement provided to Game Developer, the creators of Assassin’s Creed explained that these cuts are part of a strategic move to support the launch of their new subsidiary, backed by Tencent.

“With the formation of a new Ubisoft subsidiary, we’ve made strategic structural decisions to ensure a smooth and swift launch,” said a company spokesperson. “As part of this, some of our production and publishing teams will be transitioned to other Ubisoft brands and projects. Unfortunately, nine roles, primarily within our publishing team, are directly impacted. We are committed to providing support to everyone affected by this change.”

Earlier this year, in March, Ubisoft secured approximately $1.25 billion from Tencent to establish a new subsidiary that will manage key franchises such as Assassin’s Creed, Rainbow Six, and Far Cry. The company stated that this new division aims to create “game ecosystems designed to become truly evergreen and multi-platform,” while also enhancing the quality of its single-player narrative titles.

Ubisoft CEO Yves Guillemot described this initiative as the beginning of a “new chapter” for the company. He remarked, “With the creation of a dedicated subsidiary that will spearhead development for three of our largest franchises and the onboarding of Tencent as a minority investor, we are crystalizing the value of our assets.”

However, this restructuring has also led to a series of layoffs. In July, Ubisoft laid off 19 employees at Red Storm, the developer behind Star Trek: Bridge Crew. These cuts came just months after the significant investment from Tencent. Prior to this, Ubisoft had closed its studio in Leamington, UK, and downsized operations in Dusseldorf, Stockholm, and Newcastle. Additionally, the company scrapped the live-service shooter XDefiant and closed its studios in Osaka and San Francisco in December 2024, resulting in hundreds of job losses.

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