Kids’ Content Success: Powerful Strategies for Cross-Border Collaboration in Animation

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Paul Kartoon Studios Kids' COntent

In this episode of Vitrina Podcast, we welcome Paul Robsinson, President at Kartoon Studios. Paul leads the global expansion and distribution of a premium children’s entertainment platform. With a distinguished career at the BBC, Walt Disney Company, and NBC Universal, Paul brings extensive experience in media strategy, programming, and content acquisition, adeptly navigating the complexities of the global media landscape.

International success involves being on pay TV, free TV, and digital platforms. The US is ahead in fast channel advertising, with Europe trailing. Pay TV is still lucrative internationally but challenged in the US. We’re diversifying across platforms to manage risk, recognizing digital will eventually dominate, and ensuring profitability through a balanced portfolio.

Podcast Chapters

Timestamp Topic
00:00 Journey in the Entertainment Industry
03:09 The Impact of Technology on Content Creation and Distribution
10:22 International Expansion and Partnerships

We welcome innovative ideas from all content creators, especially newcomers with fresh perspectives. We’re committed to collaborating with major broadcasters (ABC Australia, BBC, MediaCorp) and emerging digital platforms (Roku, new market entrants). We seek mutually beneficial partnerships, recognizing that our content helps reduce customer churn, crucial for maintaining a loyal audience and supporting the growth of our partners’ businesses.

Key Takeaways

  • Paul Robinson’s journey from radio to executive leadership in the entertainment industry.
  • The impact of technology, AI, and YouTube on content creation and distribution.
  • The importance of international expansion and partnerships in the entertainment industry.
  • The outlook for the international portfolio and the focus on new content and market expansion.

About Kartoon Studios:

Kartoon Studios is a leading global media company developing, producing, marketing, and licensing branded animated entertainment properties and consumer products for media and retail distribution. Kartoon Studios owns or controls a catalog of more than 3,800 episodes of animated programming and has more than 20,000 animated episodes under license to Toon Media Networks. They distribute their content in all formats worldwide, led by award-winning creators and producers.

Latest from Kartoon Studios:

Why You Should Connect With Kartoon Studios?

1. Diverse and Extensive Content Library

  • Kartoon Studios owns or controls over 3,800 episodes of animated programming and licenses more than 20,000 episodes, providing a rich variety of kids’ content.

2. Global Reach and Distribution

  • With 100% penetration in the U.S. television market and presence in over 60 territories worldwide, Kartoon Studios ensures kids’ content reaches a vast and diverse audience through multiple platforms like Amazon Prime Video, Roku, and Comcast.

3. Award-Winning Production Team

  • Led by Emmy Award-winning directors and producers, Kartoon Studios guarantees high-quality content creation and innovation, enhancing the value and appeal of their projects.

4. Strong Industry Partnerships

  • As part of the Sony Group Corporation, Kartoon Studios benefits from robust affiliations with major players like Sony Pictures Entertainment and Crunchyroll, providing unparalleled resources and industry expertise.

5. Innovative Licensing and Consumer Products

  • Kartoon Studios‘ in-house Licensing and Retail Development team collaborates with global partners to bring beloved characters and brands to life, offering unique opportunities to expand your brand’s presence and engagement with consumers.

Going Global with Kids’ Content: A Conversation with Paul Robinson of Kartoon Studios

Introduction:
This is a written version of the podcast featuring Paul Robinson, hosted by Atul from Vitrina. Summarized for quick reading, this Q&A-style transcript explores Paul’s journey from BBC and Disney to leading international expansion at Kartoon Studios. He shares insights on FAST channels, localization, AI in dubbing, global content strategies, and why kids’ content is the ultimate anti-churn weapon for platforms.

  1. Vitrina: Paul, can you walk us through your fascinating journey from radio presenter to leading roles at BBC, Disney, and now Kartoon Studios?

Paul Robinson:
“I started in radio because I was a music fan… I studied natural sciences at Cambridge, but I chose media instead. I became a presenter, then a program director, and eventually ran BBC Radio 1, which had 19 million listeners a week. Then I became Head of Strategy for all BBC national radio… one day, Disney called — seven interviews later, I was in. From there, I stayed in content and strategy leadership and eventually reconnected with Andy Hayward at Kartoon Studios, who invited me to launch and lead the international division.”

  1. Vitrina: What is your current role at Kartoon Studios, and how is the business structured?

Paul Robinson:
“My remit is to run the international business — essentially, to get our IP to global audiences through free TV, pay TV, FAST, and digital platforms. Kartoon Studios is an IP company — we create original animated and live-action content, and we manage the back end through licensing and merchandising, where much of the value is shifting.

We’ve rebranded from NASDAQ to NYSE, refocused on kids and family. We also own Frederator (targeting teens and up) and the Stan Lee IP business. My focus is still Kartoon Channel — expanding that internationally through partnerships with platforms and smart TV manufacturers like Samsung, LG, and Hisense.”

  1. Vitrina: How has the kids’ content landscape evolved with digital, FAST, and global OTT platforms?

Paul Robinson:
“Everything is digital now — AVOD, SVOD, FAST. FAST is essentially free TV with ads, just delivered over the internet. It’s very targeted — like niche magazines used to be. In some markets, like Africa, 85% of the market is still linear; in the U.S., half is digital. So we stay agnostic — different markets, different models. You need to understand culture, taste, tech infrastructure, and who your stakeholders are — both the platforms and the bill-paying adults buying for kids.”

  1. Vitrina: What’s your approach to original IP versus co-productions and acquisitions?

Paul Robinson:
“Our preference is to create and own original IP — it gives us end-to-end control across geographies and windows, a real competitive advantage. We also co-produce and acquire where it makes sense. A great example is our Roblox Rumble Show, created in-house and made entirely in our LA studio — it’s performed brilliantly on Amazon Prime and in Southeast Asia.”

  1. Vitrina: How does this original content strategy extend to international markets?

Paul Robinson:
“We’re in 60 countries today — from Australia to the Philippines to Africa. At this early stage, it’s primarily distribution-led. Content is still created in the U.S. or Canada, but our long-term goal is to co-create globally. That includes acquiring local shows to reflect regional flavor while maintaining a consistent brand.”

  1. Vitrina: What does international success look like for Kartoon Studios?

Paul Robinson:
“We’re betting on all platforms — pay TV, free TV, and digital — knowing digital will eventually dominate. Monetization timelines differ by region — FAST is mature in the U.S., but slower in Europe. Pay TV is still lucrative outside the U.S. A successful year would mean entering six more markets, securing a few hit shows, and keeping our board happy financially.”

  1. Vitrina: What kind of partners or collaborations are you open to?

Paul Robinson:
“I’m keen to hear from content creators — even startups — with fresh IP ideas. We’re already working with major broadcasters like BBC, Super RTL, MediaCorp, and Astro. On the tech side, we’re actively partnering with smart TV platforms like Roku, Tubi, and Samsung. And we’re always open to hearing from new digital platforms gaining traction.”

  1. Vitrina: You’ve touched on production partnerships. How do tax incentives and global talent play into your strategy?

Paul Robinson:
“We’re open to co-production in markets offering tax breaks — like Canada, which is already a big part of our production ecosystem. The Canary Islands offer up to 40% rebates. But writing and character design still flourish best in the U.S. and UK. We’ve found amazing animation quality in Korea, for example, but they’re still building storytelling expertise. So we go where the strengths are.”

  1. Vitrina: Can you share an example of a successful cross-border co-production?

Paul Robinson:
“Our Roblox Rumble Show was co-produced with Astro in Malaysia. They led casting and localized elements, while we managed the creative and IP. It performed well on their platform and later did brilliantly on Amazon Prime in the U.S. That’s a win-win — made in Asia, exported globally.”

  1. Vitrina: What role does YouTube play in your content strategy?

Paul Robinson:
“YouTube is powerful for reach and awareness, but tough to monetize if you’re investing millions in IP. It’s a great platform for building fandom, but not the full business model. We use it as part of our mix — not the core.”

  1. Vitrina: How do you see technological disruption — like GenAI and gaming engines — changing your industry?

Paul Robinson:
“Tech is both an opportunity and a threat. AI can take over repetitive tasks in post, dubbing, translation — freeing people for more creative work. Dubbing is where we see huge AI potential, especially for smaller markets where traditional dubbing is unaffordable. We’ve used AI for promos and are exploring lip-sync dubbing.

But creativity starts with people. AI won’t invent the next Game of Thrones. It might copy it. Humans must drive ideas, oversee AI, and use it as a productivity enhancer — not a replacement.”

  1. Vitrina: Final thoughts — what are you hoping to achieve in the coming year?

Paul Robinson:
“I’d love to find a few exciting new content pieces, enter another half-dozen markets, and keep growing the business sustainably. I’m always open to hearing from creators, partners, and platforms who want to work together.”

In Conversation With

kids content paul-robinson-vitrina-kartoon studios
Paul Robinson
President at Kartoon Studios

Paul is the President of Kartoon Channel Worldwide at Kartoon Studios, a NYSE-listed company, where he spearheads the global expansion and distribution of a premier children’s entertainment platform that captivates millions of viewers across various devices and platforms.

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