RETHINKING INTELLIGENCE FOR THE GLOBAL ENTERTAINMENT SUPPLY CHAIN
Entertainment Industry’s Biggest Problems Aren’t Creative. They’re Strategic. They’re Business.

Entertainment Industry’s Biggest Problems Aren’t Creative. They’re Strategic. They’re Business.
Every week, I speak with executives at streamers, production houses, animation studios, and media-tech vendors. And while their formats, regions, and budgets vary, their pain points almost always converge around one thing: decisions without clarity.
Whether it’s a streamer in Brazil searching for Korean formats, a U.S. animation studio pitching to French buyers, or a VFX vendor in India trying to find unreleased projects in LATAM—they’re all flying half-blind. They don’t know which partners are active, what’s in production, who’s financing what, or how competitor studios are navigating content and co-pro cycles.
That’s the gap we built Vitrina to solve.
Not with another content database. But with a Vertical AI system—purpose-built to give leaders real-time, decision-grade visibility into the entire entertainment supply chain.
Today, Vitrina tracks over 1.6 million content titles, 360,000 M&E companies, and 5 million entertainment people, across 100+ countries. We’re not just indexing film and TV projects—we’re mapping who’s behind them, who’s funding them, who’s collaborating with whom, and what those relationships signal about where the industry is heading.
Companies like Netflix, Globo, WME, DLE Japan, and SBS Australia use Vitrina to answer critical questions:
- Who are the best-fit co-production partners in a given genre or region?
- What projects are currently in development or post-production?
- How are competitors financing, staffing, and distributing upcoming slates?
This isn’t about general visibility. It’s about surgical clarity in a high-stakes, fast-moving industry.
And that’s what only a vertical AI platform—trained, structured, and constantly learning within a single industry—can deliver.









