New research from Ampere Analysis reveals that major studios and streaming platforms are rapidly increasing their investment in video game adaptations, with commissions rising by an average of 30% each year since 2019.
While many of the most recognizable franchises have already been secured by leading Hollywood players, Ampere’s study indicates that several high-potential game IPs with strong transmedia appeal remain available. This presents fresh opportunities for studios seeking the next breakout hit.
- Since 2019, 272 video game adaptation projects have been greenlit, with a peak of 62 new commissions expected in 2024 as competition intensifies among studios and streaming services.
- The market is increasingly favoring live-action adaptations, spurred by the recent success of titles such as The Last of Us, Fallout, and A Minecraft Movie.
- In 2025, 69% of commissioned adaptations are live-action, more than double the share from the previous year.
- In the second half of 2025 alone, 18 new game adaptations were commissioned, with 78% of these being live-action, reflecting growing confidence in large-scale, premium productions.
Major studios including Warner Bros, Paramount, Netflix, Comcast, and Amazon have already secured rights to 10 marquee game franchises. Their approaches vary: Warner Bros and Paramount Skydance are focusing on theatrical releases, while Amazon, Disney, Netflix, and Comcast are prioritizing episodic content to boost streaming engagement.
Ampere’s analysis highlights three key factors most closely linked to successful adaptations: a live-action format, a well-defined narrative, and a fanbase that extends beyond core gamers.
Despite the competitive landscape, several popular and distinctive game IPs remain unclaimed, including Baldur’s Gate III, Black Myth: Wu Kong, Hollow Knight: Silksong, and Sons of the Forest.
Ronald Santa-Cruz, Research Manager and Games Subject Matter Expert at Ampere Analysis, commented: “Studios have moved quickly to secure the biggest and most obvious game franchises, but our research shows there is still significant untapped potential in the market. The most successful adaptations tend to combine a clearly defined story with a format suited to live action and an addressable audience that extends beyond core fans. For studios willing to look beyond the usual suspects, there remains a strong pipeline of game IP that could translate into the next major transmedia success.”
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