AudioShake Introduces Real-Time Tools for Removing Copyrighted Music from Live Content

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AudioShake Introduces Real-Time Tools for Removing Copyrighted Music from Live Content

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AudioShake has released its first streaming-capable software development kits (SDKs) designed to detect and remove copyrighted music from audio in real time. These new tools are aimed at helping broadcasters, sports organizations, and media creators automatically identify and eliminate copyrighted music from both live and recorded content, reducing the risk of takedowns, fines, muted audio, and distribution delays.

According to AudioShake CEO Jessica Powell, partners are using these tools not only for compliance but also to enhance and repurpose existing content. The SDKs have been used to clean up archival footage, prepare assets for international distribution, and support large-scale social media content production. With the addition of real-time capabilities, new applications are possible, such as mobile app integration, live broadcast editing, and automated compliance checks. The SDK is optimized for NVIDIA GPUs, enabling fast processing speeds.

Background music in live and social video has become a significant copyright concern, as licensed songs captured in public spaces can trigger claims that lead to financial penalties or blocked content. AudioShake’s new SDKs address this by combining advanced sound-separation technology with low-latency processing. The system can identify and remove music in real time, even in noisy environments like stadiums, while preserving dialogue, crowd noise, and other ambient sounds without disrupting production workflows.

Beyond copyright compliance, the SDK offers detailed control over audio elements, allowing creative teams to adjust dialogue and background sounds, enhance speech, or reduce crowd noise during fast-paced productions. AudioShake is part of the NVIDIA Inception program for startups and uses NVIDIA accelerated computing and NVIDIA Dynamo-Triton for training and cloud-based processing. The SDKs are optimized for both Linux and Windows, delivering low-latency, high-accuracy performance in dynamic production settings.

Major media companies, including most large U.S. film studios and broadcasters, as well as BET, NFL Films, Poland’s TVPuls, and ANT1 TV, are already using AudioShake’s technology for dialogue isolation, music removal, and audio cleanup. Shari Reich from NVIDIA highlighted the importance of advanced, AI-powered audio workflows for the evolving needs of the industry, noting that AudioShake’s solution enables high-quality audio separation in real time for seamless integration into live broadcasts.

The AudioShake SDK is now available for iOS/macOS, Android, Windows, and Linux. More details can be found at developer.audioshake.ai.

Disclaimer: This article has been auto-generated from a syndicated RSS feed and has not been edited by Vitrina staff. It is provided solely for informational purposes on a non-commercial basis.

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